Game Across the World - ~ Shen Chen attributes (12 volumes of legend)

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Shen Chen attributes (legendary)

Nickname: I can do it tomorrow

Race: human

Faction: Heart of Order Faction Lord

Alignment Bias: Order, Balance

Level: 80 (Legendary)

Occupation: Knight of Order

( ) The attributes in parentheses are the attributes of equipment improvement, the ones in [ ] are the basic growth attributes, and those marked with * are the main attributes. If you feel complicated, you can only look at the attributes marked with *.

Constitution: 2543*

【Growth 7/1680】(863)

Strength: 2545*

【Growth 7.5/1800】(745)

Agility: 1080*

【Growth 4/960】(120)

Intelligence: 1691*

【Growth 6/1440】(251)

Spirit: 1424*

【Growth 5.5/1320】(104)

Growth: Constitution 7 points, Strength 7.5 points, Agility 4 points, Intelligence 6 points, Spirit 5.5 points.

Current base attribute factor: 3.0 (legendary)

Health: 219715*

(116% HP bonus, 40 HP per point of constitution, 110% extra healing effect, 70% extra shield effect.) Extra 9% HP recovery per second.

Mana: 25632*

(18 points of mana per point of spirit conversion)

Attack Power: 10667-11578*

(Basic power conversion 2 points of attack, 80% bonus power conversion attack) (extra health conversion attack 0.3%) (659)

Armor: 15176*

(The damage reduction of monsters of the same level is roughly 70%)

Armor calculation formula: equipment armor (25% bonus) (6042) + constitution armor (1.5 conversion, 110% bonus) (8010), hero template increases by an additional 8%, damage reduction formula, armor/armor +level*level.

Block: 6614 points, block probability 81%*

(Basic 30%) (block value additional 30%), block damage reduction 60% (block additional 30% damage reduction)

Parry: 3085 points, parry probability 52%*

(Additional 30% parry value), parry damage reduction by 70%, physical damage reduction by 80% (immunity effect)

Dodge: 0 (talent makes dodge invalid)

Toughness: 46.8%*

(talent extra 30%) toughness

Magic Resistance: 74.1%*

(Base MR 25%, extra 30% MR bonus) 80% extra elemental resistance, 50% extra corruption resistance, 30% dragon breath reduction (non-linear stacking)

Permanent damage reduction: 4%

Movement speed: 122.6 points (Order Knight's base movement speed is 115 points, and the modified base movement speed is calculated based on the 100 base of Warcraft.)

Critical Hit Chance (Base): 28%*

Critical Strike Damage (Base): 57%*

Chance to hit (extra): 10%

Speed ​​attribute: base movement speed 115%, mount speed (land) 218%, dragon wing flight 325%. (Not counting Holy Light Spirits)

Main hand weapon:

[Cretur] (artifact) (two-handed weapon)

Equipment attributes: 846-1759 attack power, speed 1.50

+200 Strength, 260 Constitution, 80 Intelligence.

Active Flesh Gem*3: Max HP increases by 15%, HP converts additional attack power by 0.3% (active flesh crystal product, legendary gem)

Basic effect:

Chance to hit increased by 3%.

Critical strike chance increased by 3.2%.

Critical strike damage increased by 16%.

Basic attacks gain an additional 60% Holy Damage Penetration (ignores half of Holy Resistance).

Equipment special effects: (legendary ability)

[Destruction of Order]: Has the Titan power of [Destruction] and the law effect of [Destruction].

When using Critul to attack, you can temporarily "destroy" items, enchantments, equipment, seals, abilities, fields, special effects, and talent effects, making the period temporarily invalid!

For law level and above ability effects, the effect lasts for 4 seconds with a 15-second cooldown. (Trigger the destruction effect multiple times, potentially destroying the enemy's power for a long time, or even permanently, making it difficult to recover!)

The normal attack that hits will deal 10% additional attack power with true damage, and the reduced HP cannot be recovered before the end of the battle.

[Ancient Curse (Power of Ascension)]: Normal attack hits the enemy, reducing the shield and healing effect obtained by it by 35%, and reducing the HP of the healing and shield effect obtained by 10% in the last 3 seconds!

[Destruction Enhancement (Sin Fall)]: The first skill every 3 seconds will cause a critical strike, causing an additional 45% damage and critical strike damage, and the additional damage is removed from life!

[Corrupted Enemy] (New): You executed a terrific Old God with Creetul, even though he was not at full power.

You get a 15% bonus to your total damage against any Chaos, Corrupted units; against the Old Gods, this damage bonus is doubled! (This bonus is a non-linear bonus, i.e. *1.115 instead of +15%)

Any corrupt creature (above the king) you kill will increase this effect!

[Titan Power] (New/Hidden Effect Awakening): You can use Creetul to dominate some Titan powers, and at the same time as the key to unlock Titan facilities; after purifying the corruption of the Titan Guardians, Creetul can inherit them special ability!

[Master]: You are fully recognized by Creetol, Creutol will fight for you with all his strength, and the effect of equipment will increase by 1% (killing stronger enemies will increase the effect additionally)

[Mimilon's Manufacturing Tools]: Your engineering level has been increased by 30 points, and you can use the Forging Hammer to assist in the design and manufacture of legendary engineering supplies! (even if your engineering level is not legendary)

45% of the engineering devices you manufacture are directly scrapped and all materials are destroyed, but at the same time, the effect of successfully manufactured engineering devices is increased by 40%!

At the same time, there is a 4% chance to directly upgrade a piece of engineering equipment to legendary! (This effect has a 1-day cooldown)

Deputy:

[Dream Shield of the Green Dragon Legion (Legendary)],

Equipment attributes: 848 points of armor, 20 constitution, 28 strength, 16 intelligence, 14 spirit.

Equipment: Nature damage, Nature resistance increased by 3%.

Equip: Increases hit chance by 2%.

Equip: Increases critical strike chance by 2%.

[Dream Royal]: Transfer part of the magic damage you take to the dream; absorb 25% of the magic damage you receive, transfer 50% of the effect, and return it to you within the next 10 seconds.

[Nature's Help]: When taking damage, there is a chance to summon a elf.

The elf causes 3 special effects, dispels most of the negative effects, heals 30% of the damage received in the first 3 seconds, or self-destructs, causing the enemy's main attribute + intelligence related range aoe damage.

And in the end, it is naturally the legendary special effect: [Dream]!

Active effect, forcing the target and the enemies around 8 yards to fall into the [Dream] state, which lasts for 8 seconds (1 minute for ordinary creatures), during this period, it causes a total of 15% of its maximum health as natural damage; at the same time, your Attacks and skills that won't wake up an enemy from a dream! (2 minutes to cool)

Breastplate:

[Dragon Blood Emperor Armor (Legendary/Greed/Unique)]:

Equipment: 545 Armor, 55 Strength, 50 Constitution, 15 Agility, 15 Intelligence.

Equipment: 2% crit chance, 5% crit damage.

Equipment: 2% basic damage reduction permanent!

[Dragon Blood Power (Armor)]: When the damage exceeds 20% of your maximum HP, you will receive 15% damage reduction and 10% healing effect for a short time (lasting 8 seconds, cooling down for 1 minute).

[Power of Imperial Order (Armor)]: Your holy damage can also be affected by the physical damage blessing, the effect is 50%.

Legendary Attribute: The Power of Dragon Veins (Vicidus).

Dragon blood talent increased by 1 level! Dragon enhancement attribute increased by 1 level!

helmet:

[Dragon Blood Emperor Helmet (Legendary/Greed/Unique)]:

Equipment: 552 Armor, 50 Strength, 35 Constitution, 15 Agility, 10 Spirit.

Equipment: 2% crit chance, 5% crit damage.

Equip: Increases healing received by 5%.

[Dragon Blood Power] The last healing amount that should be strengthened has a chance to increase your basic attack power! (for 3 seconds)

[Emperor Origin Power]: The damage and effect of ice, fire, electricity, and nature spells received are reduced by 25%, and when receiving this type of damage, the effect of your physical attack is increased, up to a maximum of 25%!

Legendary attributes: [Unyielding], when your HP is lower than 30%, all attributes of the equipment, including basic attributes, equipment and enhanced attributes, are doubled!

Leg armor:

【Dragon's Blood Mineral Leg Armor】

Equipment: 525 Armor, 50 Strength, 50 Constitution, 15 Agility, 15 Intelligence.

Equipment: 2% crit chance, 4% crit damage.

Equipment: 2% basic damage reduction permanent!

[Yi's Madness]: When activated, the damage received is increased by 20%, and the damage dealt is increased by 15%.

[Erythium Condensation]: When dealing damage, there is a chance to increase the enemy's next damage by 15%.

handguard:

[Dragonblood Volcanic Lava Gauntlets] (Legendary/Unique)!

Equipment: 502 Armor, 45 Strength, 35 Constitution, 15 Agility, 15 Intelligence.

Equip: Increases critical strike chance and damage by 2%.

Equip: Every 15 seconds, a missed attack counts as a hit.

[Magma Power]: Your attack will overflow with scorching lava jets, adding 10% area fire damage.

[Captured Dragon Blood Power]: Gain 1% maximum HP recovery, 1% mana recovery, and when recovered, deal the same damage to surrounding enemies.

Legendary attributes: The dragon power hidden in this piece of equipment resonates with your dragon bloodline, so you get an additional bloodline talent level and reduce the recovery inhibition effect by 50%!

shoe:

【Dragon Blood Lava Boots】

Equipment: 502 Armor, 45 Strength, 35 Constitution, 15 Agility, 15 Intelligence.

Equip: Increases critical strike chance and damage by 2%.

Equip: Increases movement speed by 5% and reduces the impact of terrain special effects by 30%.

[Lava Surge]: When in action, create a lava that causes intelligence-related fire damage to enemies standing above.

necklace:

[Shadow Master's Necklace (Master)]: non-equipment, special effects

[Shadow Curtain]: Enter the stealth state, gain 30 stealth level, but reduce the movement speed by 50% for 30 seconds. (cool for 12 minutes)

[Royal Sacred Sun Necklace] (Legendary) (Inherited Object):

Attributes: 60 main attributes, 60 constitution.

[Emperor Symbol]: This necklace is like the emperor's presence; Shurima's reputation and basic favorability are increased to the maximum, and all discounts during transactions are increased to the highest.

Equip: 3% crit chance and increase crit damage by 10%.

Equipment: Missing attacks can increase the hit probability of your next attack by 15%!

[Praise of the Sun]: You can restore a certain amount of health per second. After the recovery value reaches your maximum health (to calculate the additional healing effect), you will directly increase your maximum health by 30% for 10 seconds! (cooling time 2 minutes)

[Glory of the Sun]: Attacks carry a certain amount of extra magic damage. After the value reaches your ATK*10 (additional damage effect is calculated), you will get the effect of increasing your main attributes by 15% for 15 seconds! (cooling time 3 minutes)

Legendary special effects*2: Sacred Sun Order, Sacred Sun Balance

Inheritance special effects, [Guardian of the Imperial Army]: Activate the equipment to obtain the emperor's Austrian aid.

[Guardian of the Yellow Sand], when you receive a life-threatening melee attack, condense a yellow sand guardian to knock back the non-leader unit in front of you. The damage received in the next 5 seconds will be borne by the guardian (50% health).

When cast, you can summon a [Yellow Sand Imperial Guard], they are the emperor's loyal guards, with stronger strength than the Yellow Sand soldiers. (plural legendary units)

"The Age of Rebirth"

shoulder:

[Dragon Blood Erythium Ore Mana Pauldrons (Legendary/Unique)]:

Equipment: 525 Armor, 45 Strength, 55 Constitution, 15 Agility, 15 Spirit.

Equipment: 2% crit chance, 5% crit damage.

Equipment: Suppresses 5% of health regeneration (effective for legendary and boss units)!

[Dragon Blood Power (Shoulder Armor)]: The effect of any armor obtained from skills is increased by 15%.

[Erythium Magic Energy (Shoulder Armor)]: This is an artifact key to open the secret, which can reduce the fragment requirement by 1 when you open the fragmented world! At the same time, after you enter the world, the efficiency of obtaining erbium is increased by 20%!

Legendary Attribute: Gift of the Witch, you gain the ability to phase shift in a large area, and you can travel to Azeroth, wherever you have been before. (The cooldown of this skill is 2 days)

cloak:

[Enhanced Magic Wisdom Cloak] (Legendary):

Equipment: 40 Constitution, 30 Intelligence, 20 Spirit.

Equip: Increases the shields you gain by 10%.

Equip: Increases your hit and critical strike chance by 2%.

Active Skill: Wisdom's choice, converts 15% of the upper limit of HP to the upper limit of mana (70% conversion rate), or vice versa. (The effect lasts for 30 seconds, with a cooldown of 1 hour.)

Effect 1: When you are controlled by magic, reflect the effect.

Special Effect 2: Dragon Soul Form's flight speed increases by 10%.

Bracers:

[Imperial Bracers (Forging)] (Legendary):

400 Armor, 20 Constitution, 25 Strength.

Equip: 1% crit chance.

Equip: Critical strike damage is 2%.

[Soul of Emperor Qiraji]: Summons a Qiraji soul to fight.

belt:

[Qiraji Commander Belt], legendary equipment;

Equipment: 435 Armor, 30 Strength, 40 Constitution.

Equipment: 2% permanent damage reduction.

[Qiraji Command Halo], for teammates around 100 yards, an additional 3% of all attributes, 3% damage reduction and 3% damage increase; and each additional Qiraji command equipment can increase this effect by 0.5 %, up to an additional 15%!

ring:

Legendary Ring [Puppet Heart]:

Equipment: All attributes 25 points.

Equipment: 2% crit, 2% hit, 15% mana recovery.

Equipment: Engineering level (Legendary), the effect is increased by 1%.

[Puppet Control]: Create a temporary shadow puppet to assist in the battle, with the special skill [Death in place of], when the master is in danger, it will take the initiative to replace the space position with the master and withstand the final blow.

[Power of Summoning (Legendary)]: All attributes of the summoning class (including all summoned creatures such as spells, engineering, sacrifice, etc.) are increased by 25%!

[Signet Ring of the Twilight Sect (Master)]: A ring that symbolizes the regional leader of the Twilight Sect, with the special ability to command Twilight and shadow creatures.

Equipment: 10 Constitution, 20 Intelligence, 15 Spirit.

Equipment: 1% crit chance, 1% crit damage.

accessories:

[Sacred Flower] (Legendary): 30 main attributes, 30 constitution.

[Multi-purpose] (special attribute), this item can be equipped on the off-hand/ring/accessory, and can be used for inlay; when used as inlay, only 50% of the attributes and one special effect can be saved.

Equipment: Increases the healing effect caused and received by 10%, and when the HP is lower than 10%, the effect is doubled!

[Blessing of Death]: Triggered when HP drops to 0, will not die for the next 3 seconds, and restore HP of damage.

[War Ritual] (only valid for accessories): Summons two priests, with the attack power of your main attribute value ~www.novelbuddy.com~ duration 3 minutes, cooldown 1 day)

Legendary Ability: Blossoming of the Sacred Flower, summons a phantom of Sobek (Legendary power).

[Active Maleki's Skull]:

Equipment: 20 all attributes.

Equipment: Increases hit chance by 1%, critical strike chance by 2%, and critical strike damage by 5%.

[Death Power]: You can draw power from death, and each time an enemy unit around you dies, you can temporarily gain 5 main attributes. (The effect lasts for 15 seconds)

When you gain more than 100 stacks of Death Power, your damage is increased by 5%!

[Shadow Corruption]: Summons a fog of shadows from the void, covering a 10-yard area around you, inflicting intelligence factor shadow damage to enemies in the area, and reducing their attack speed and hit rate by 30% for 10 seconds.

Set bonus effects:

Emperor (helm/armor) 2 set effect: When triggering the instant effect of skills, reduce the cooldown of all your skills by 1 second!

Dragon's Blood (helmet/gauntlet) 6-piece suit effect: Holy damage has a 20 chance to trigger Dragon's Blood Surge, randomly triggering one of [Life/Magic/Natural Essence] (effect cooldown 5 seconds).

Health: Increase the maximum health by 15% for 10 seconds, triggering once every 3 seconds, a total of 2 times!

Magic: For the next 8 seconds, all damage is increased by 25%.

Natural: Deals 35% of max health as extra damage, wraps the enemy for 3 seconds (damage is released within 3 seconds).

Lava 2-piece set effect: [Holy Light Burning], Holy damage has a 10% chance of additional burning, causing fire damage of 0.1% of your current health; the damage will not exceed 10 times your strength.

Erbium 2-piece set effect: Non-equipment items you make have a chance to gain the ability of erbium.

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